Update (as of Aug 26th)
Hey again,
Most things updated since my last devlog are in the programming department, so things may seem sparse here;
General Art;
-Some cranberries, Rosie's favorite, all done.
Shown here the way it'll be shown in the game.
Also the background, for the items/food in the game will be presented, by itself;
-Started drafting a redo of the snow animation. Now I'm not too sure how I want it to look. I've grown to like how the chaotic the draft version looks, now I don't want to really change it to something cleaner lol.
Programming;
-Changed the way I organized the endings. AS I mentioned before, there are three. Been working on those/testing ect. That's about done.
-Did some cleaning of stray code
Op Animation;
-Definitely redoing this as I mentioned last time. Still working on it.
GUI;
-Fixed the issue with the font(where certain letters/ ect stopped appearing), and it was a little hard to read(at least to me). So I also made the letters look cleaner.
How it looks now;
How the font looked before;
Music;
-No progress here recently as I've been working on fixing the programming side of things mostly.
Will be keeping this in mind for the next devlog.
Final Thoughts;
Like last time, everything I've wanted done since the last devlog isn't done, so I'll be re-adding them here and crossing off things that are done.
What I hope to finish by the next devlog;
-Some food and items that appear(at least three or four)(There really aren't that many food items oops I mis calculated. Only two-three more regular items though. Those I will work on for next time)
-The op music theme draft polished
-Switch out more default GUI
-Finally fix the custom font numbers not appearing
-Finish the main forest background(which is near completion already)
-Fix the snow animation hiccups and overall appearance
-Polish the code frameworks for all of the endings
So that's about it for now.
Thanks for reading~
(In-development)Nix Day
A bizarre day that transpires only once every ten years...
Status | In development |
Author | Sagemintiart |
Genre | Visual Novel, Adventure |
Tags | Experimental, Multiple Endings |
More posts
- Indefinite Hiatus AnnouncementApr 10, 2024
- ND prequel release update!Dec 13, 2023
- Small update(Aug 6th)Aug 07, 2023
- Current progress as of Feb11th, 2023Feb 12, 2023
- Current updates as of Jan 21st, 2023Jan 22, 2023
- Progress as of Jan 7th, 2023Jan 08, 2023
- Current progress as of Dec11th, 2022Dec 12, 2022
- Current progress as of early Nov, 2022Nov 05, 2022
- Current progress as of May 21st, 2022May 22, 2022
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